Editor Scripting Tools Plugin

  • For User Defined Actions , you can check “SelectedActorMover_WG” , one thing to keep in mind , for example if you use “Delete” key in your tool , the editor delete action will be executed too.

  • As simple way to do that is to create an “EditorUserWidget” to host an “AssetThumbailWidget” like this :

  • AssetThumbnail_WG

  • MyUtility_WG