Editor - Remapping functions

Would love the ability to remap useful functions to specific keyboard keys, mouse buttons, or stream deck buttons, to facilitate the process of building and potentially making macros on certain things later down the line.

An example is that I would remap all Shift + Number hotkeys to simply Number hotkeys for mode selection.

That’s a good point - in the regular UE5 editor you can remap most of the shortcuts, I’ll try and find out why this isn’t possible in the UEFN editor

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