Hi, i have multiple questions but let me explain what happened.
I started a new blank project with just a small square surface where to test my character.
I set up just the basic movement with the animations. But i notice that the traslation isnt smooth or when i moving back, the right animation dont trigger. So for… 3 hours? I spent to try to fix it. So i just working on blueprint. Not adding new content, only work with variables on my event graph with blueprint.
I notice that for more i working on it more my ram usage increase. Started from a 1,5 gb when i open my project and for now reached 3gb in couple of hours. Probably if i try to keep working on it, it could increase more and more.
I have 16gb ram.
So here my questions:
- Can i limit the ram usage?
- Is it normal that ram usage keeps increase over time without adding new content?
- How much ram do i need for creating a final product?
I mean, if i wanna recreate some exist game such as GTA, battlegrounds, Dota2, how many ram do i need?
Because if unreal engine need 3 gb of ram just for one character with basic movement and animation in a small word with judt a square where to walk, what happen if i add more stuff, like spell, enemies, a bigger place with trees and stuff? Do i really need 1 terabyte of ram? Lol.