how do i fix this. cant launch game to desktop in editor
i’ve un installed ue4 and reinstalled running 4.4.3 and using the current ut4 build from github and still cant launch game to desktop. started doing this when I went from version 4.4.2 to 4.4.3 … what am I doing wrong or is thing broken… currently running a q6600 win 7 64bit 4gigram
this is the error I get at the bottom of the build log wile running.
LogPlayLevelisplay: Program.Main: ERROR: Command failed (Result:2): C:Program FilesUnreal Engine4.4EngineBinariesDotNETUnrealBuildTool.exe UnrealTournament Win64 Development -generatemanifest “C:UserstwocenstDocumentsUnreal ProjectsUnrealTournament-masterUnrealTournamentUnrealTournament.uproject” -noxge -rocket. See logfile for details: ‘UnrealBuildTool.txt’ LogPlayLevelisplay: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevelisplay: Program.Main: AutomationTool exiting with ExitCode=2 LogPlayLevelisplay: Domain_ProcessExit LogPlayLevelisplay: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevelisplay: copying UAT log files… LogPlayLevelisplay: RunUAT.bat ERROR: AutomationTool was unable to run successfully. LogPlayLevelisplay: BUILD FAILED
and ive posted at answer hub with no help.