Editor Plugin Development: How do I make a form with properties of an actor?

Could someone give me a basic example of how I can put a form with some information from an Actor to generate from the plugin, from there I can move on with the development.

I’m a few days into this. I’m having some difficulty in doing a simple thing in a plugin that I’m developing even scouring the documentation. Other than that I only find old documentation about it.

Preferably, I would like a more native way of doing this, without customizations.

Could someone help me with this, please?

Obs. 1: Looking in the images attached in this topic, I want to put “Brush” and “View” like “Paint Mode” in my New Plugin based in “Editor Mode”.
Obs. 2: I put this question on UE4 AnswerHub: https://answers.unrealengine.com/que…-form-wit.html