For me it got stuck at ConstructorHelpers::FClassFinder<AHUD>
trying to get blueprint asset in c++ GameMode. It worked fine before, I will use a blueprint GameMode instead and choose my HUD for it
For me it got stuck at ConstructorHelpers::FClassFinder<AHUD>
trying to get blueprint asset in c++ GameMode. It worked fine before, I will use a blueprint GameMode instead and choose my HUD for it