Editor launch error post crash: libUE4Editor-UnrealEd.so: undefined symbol: _ZN11FDDCCleanup8RunnableE

After compiling from source and troubleshooting an issue regarding the CLionSourceCodeAccessor developer plugin and my /opt/ directory; I finally (and successfully) navigated the sub-menu to create a C++ class. The progress bar corresponding to the creation and compiling of the class, progressed to 79% and never progressed any further. Additionally, the UI and terminal were unresponsive; resulting in the process having to be killed.

Now, with every attempt to launch the editor via the command “./UE4Editor” within the directory of the Linux binaries—the following error is thrown: “/Engine/Binaries/Linux/libUE4Editor-UnrealEd.so: undefined symbol: _ZN11FDDCCleanup8RunnableE”

Additionally, I would like to note that the 2 previous projects that were created as a test environment for the setup process were intentionally deleted after the crash as well. Thank you in advance.