This has gotten so serious that I cannot work in the Editor at all for more than a couple of minutes without it happening.
It has happened when I do almost anything:
Just doing a search
Just clicking in the editor
Almost any input I do
Heck today it happened without me doing anything, just looking at the screen
It has happened with different files, seeming no correlation.
Yesterday when this was happening, it just stopped and didn’t happened again until I tried to work today.
Here is the output log text from the last time this happened today.
[2024.05.01-11.43.22:884][646]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerController_ReturnValue
BFL_NiceSettingsMenu_C /Game/NiceSettingsMenu/Blueprints/BFL_NiceSettingsMenu.Default__BFL_NiceSettingsMenu_C
Function /Game/NiceSettingsMenu/Blueprints/BFL_NiceSettingsMenu.BFL_NiceSettingsMenu_C:GetNSM_PC_Component:003C
Script call stack:
Function /Game/NiceSettingsMenu/UI/Theme_0/WB_T0_SettingsCategoryButton.WB_T0_SettingsCategoryButton_C:PreConstruct
Function /Game/NiceSettingsMenu/UI/Theme_0/WB_T0_SettingsCategoryButton.WB_T0_SettingsCategoryButton_C:ExecuteUbergraph_WB_T0_SettingsCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SetUp
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SelectCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:DeselectOtherButtons
Function /Game/NiceSettingsMenu/Blueprints/BFL_NiceSettingsMenu.BFL_NiceSettingsMenu_C:GetNSM_PC_Component
[2024.05.01-11.43.32:465][343]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/NiceSettingsMenu/UI/Theme_0/WB_T0_SettingsCategoryButton.WB_T0_SettingsCategoryButton
[2024.05.01-11.43.32:465][343]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.01-11.43.32:465][343]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.01-11.43.32:476][343]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.01-11.43.32:476][343]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.01-11.43.37:635][704]LogSlate: Window ‘WB_T0_SettingsCategoryButton’ being destroyed
The only way to move forward is to spam Alt-Shift-F10 a bunch of times until the green play button appears back again, but then a couple minutes later it will do it again.
2 min later, opened another file and the Output Log had this:
[2024.05.01-12.15.32:361][797]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsMenu.WB_T2_SettingsMenu
[2024.05.01-12.15.32:361][797]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.01-12.15.32:361][797]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.01-12.15.32:366][797]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.01-12.15.32:366][797]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.01-12.15.32:686][797]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EditorBlueprintResources/StandardMacros.StandardMacros
[2024.05.01-12.15.32:686][797]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.01-12.15.32:686][797]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
3 min later:
[2024.05.01-12.21.26:422][827]LogScript: Warning: Accessed None trying to read property CallFunc_GetNSM_PC_Component_ReturnValue_1
WB_T2_SettingsCategoryButton_C /Game/OURNEWGAME/Maps/LargeMap.LargeMap:WB_T2_SettingsMenu_C_0.WidgetTree_0.WB_T2_SettingsCategory_Video
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SelectCategoryButton:0093
Script call stack:
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:PreConstruct
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:ExecuteUbergraph_WB_T2_SettingsCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SetUp
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SelectCategoryButton
[2024.05.01-12.21.27:021][827]LogScript: Warning: Accessed None trying to read property CallFunc_GetNSM_PC_Component_ReturnValue
WB_T2_SettingsCategoryButton_C /Game/OURNEWGAME/Maps/LargeMap.LargeMap:WB_T2_SettingsMenu_C_0.WidgetTree_0.WB_T2_SettingsCategory_Video
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:DeselectOtherButtons:00A9
Script call stack:
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:PreConstruct
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:ExecuteUbergraph_WB_T2_SettingsCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SetUp
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SelectCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:DeselectOtherButtons
[2024.05.01-12.21.27:239][827]LogScript: Warning: Accessed None
WB_T2_SettingsCategoryButton_C /Game/OURNEWGAME/Maps/LargeMap.LargeMap:WB_T2_SettingsMenu_C_0.WidgetTree_0.WB_T2_SettingsCategory_Video
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:DeselectOtherButtons:008A
Script call stack:
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:PreConstruct
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:ExecuteUbergraph_WB_T2_SettingsCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SetUp
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SelectCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:DeselectOtherButtons
As you can see from the timestamps, I literally cannot do ANY work at all
[2024.05.01-12.25.51:624][223]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EditorBlueprintResources/StandardMacros.StandardMacros
[2024.05.01-12.25.51:624][223]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.01-12.25.51:624][223]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.01-12.25.59:651][223]LogDerivedDataCache: C:/Users/DadsCyberPower/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:19.249 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 10103 files in 12388 folders with total size 1164 MiB.
[2024.05.01-12.27.45:157][223]LogScript: Warning: Accessed None trying to read property CallFunc_GetNSM_PC_Component_ReturnValue_1
WB_T2_SettingsCategoryButton_C /Game/OURNEWGAME/Maps/LargeMap.LargeMap:WB_T2_SettingsMenu_C_0.WidgetTree_0.WB_T2_SettingsCategory_Video
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SelectCategoryButton:0093
Script call stack:
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:PreConstruct
Function /Game/NiceSettingsMenu/UI/Theme_2/WB_T2_SettingsCategoryButton.WB_T2_SettingsCategoryButton_C:ExecuteUbergraph_WB_T2_SettingsCategoryButton
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SetUp
Function /Game/NiceSettingsMenu/UI/General/Master/WB_Master_SettingsCategoryButton.WB_Master_SettingsCategoryButton_C:SelectCategoryButton
In the error log NiceSettingsMenu is mentioned a lot. Does this also happen in a new project WITHOUT non standard plugins? What happens if you disable this plugin in your current plugin?
Just bought the asset 2 days ago, so going crazy last couple days with the dev, but him and I have no idea why. He said he has never seen this before. I will post back with new project asap.
also, something different: Do you have some kind of racing wheel + pedals / joystsick connected to your computer? Or bluetooth devices? A keyboard with macro functionality?