Every time I try to add a sphere reflection capture to my scene, or duplicate existing ones the editor instantly crashes with the error message:
“Out of video memory trying to allocate a rendering resource. make sure your video card has the minimum required memory, try lowering the resolution etc…”
Screenshot attached
hardware shouldn’t be an issue, I have 32gb Ram and a 2080ti on this machine.
I’ve tried deleting the reflection captures in the scene and adding one in new but the same error occurs, I’ve also tried duplicating the map but the same issue occurs.
I’ve tried enabling and disabling texture streaming as well as adjusting the texture streaming budget but I don’t think it’s related.
I’m going to try running the project on another machine to see if I can replicate the problem.