Hello,
one basic thing is checking if your GEngine ist initialised correct:
you should always use :
if (GEngine)
{
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::, TEXT("Working!"));
}
Hello,
one basic thing is checking if your GEngine ist initialised correct:
you should always use :
if (GEngine)
{
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::, TEXT("Working!"));
}