Editor hangs when trying to import tiles in World Composition in 4.26

Actually it appears to be working after creating very basic landscape material with 4 layers and just base color constant applied to it. At least it appears to successfully import my 37*37 tiled world composition with 4 splatmaps. - I confirmed it’s working after loading a bunch of random tiles on the map.

There’s a bunch of bugs that would take to long to describe in a comment, but after a bunch of engine restarts it works!