I’m posting in rendering section because I think that is a problem related to my pc not able to render correctly UE user interface.
THE PROBLEM:
Clicking on almost any menu that should open a dropdown list makes instantly the editor not responding, hence I’m forced to kill all its processes. Why almost? Because some opens but flickering.
E.g.: right click in the viewport, everything opens a flickering dropdown list except from “attach to” which freezes the editor.
After the editor freezes, the graphics of the menu I tried to open stays static (is always visible on my display also if I open other programs).
A photo:
SOLUTIONS TRIED:
- reinstalling graphic cards drivers (nothing changed)
- reinstalling unreal engine (nothing changed)
- using “-opengl” as target (fixed issue opening the launcher)
- modifying “windowswindow.cpp” (nothing changed)
- disabling “windows composition” (made editor and launcher not responding and not possible to open them)
If anyone can help me please I’d be very thankful.
MY SETUP:
OS: Win7 64-bit SP1
CPU: i7-4710MQ CPU @ 2.50GHz (8 CPUs)
RAM: 8gb
GPU: Nvidia GeForce GTX 860M
I also attach the [DxDiag][2] for further details.
