Editor Freeze Issue (Reintroduced)

It’s alright. We all make mistakes and yes sir I have. I’ve monitored my RAM usage. When playing in the editor my RAM usage averaged around 950 MB (RAM usage 48%) but it never exceeded a GB (or RAM usage of 50%). However, my CPU did something that I have never witnessed myself. My CPU usage averaged around 55% and sometimes jumped up to 59%. Also, the editor hung up on me twice and during the times it hung up, the CPU usage dropped to around 13% and shot back up once the editor became responsive again. I believe I’ve read somewhere that the CPU can affect games and cause them to hang up momentarily so I’m sure that this applies to UE4 as well. However, I think that the CPU numbers have to be pretty high for that to happen. Also, as of right now, the editor is responsive. I’ve decided to sit through the freezes and see if it becomes responsive again and it has. So far so good. I hope.