I’ve seen several other threads on the subject, but the usual tricks don’t seem to help me.
I am on a 240hz display, so it cannot be vsync (and it’s off anyhow, at least according to the editor settings).
I tried setting t.MaxFPS to higher values but it had no effect
I tried enabling smooth framerate but it too had no effect, same with fixed framerate.
These are the settings i’ve tried.
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/Teste")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/Teste")
bSmoothFrameRate=True
SmoothedFrameRateRange=(LowerBound=(Type=Exclusive,Value=60.000000),UpperBound=(Type=Exclusive,Value=200.000000))
bUseFixedFrameRate=True
FixedFrameRate=240.000000
[/Script/LuminRuntimeSettings.LuminRuntimeSettings]
FrameTimingHint=FPS_240
Nevermind helping, the fixed framerate setting actually makes the play-in-editor gameplay happen in slowmotion, the higher i set it, the slower all anims are.
It’s the same on both my igpu (radeon 680m) and my dgpu (3070-ti) so it doesn’t seem like it’s drivers either, and other software runs at 240fps just fine.
What else could it be?