Nice, thanks ddvlost, sorted it and I’ll get right on editing the world_max.
It’s great how UE4 is going to support much larger worlds than before, can’t wait to see what other teams come up with!
Nice, thanks ddvlost, sorted it and I’ll get right on editing the world_max.
It’s great how UE4 is going to support much larger worlds than before, can’t wait to see what other teams come up with!