Editor crashing when opening an specific level (.umap)

Hi

  • Yes

  • The basic set of lighting (directional light, atmospheric fog, sky sphere, sky light and the lightmass importance volume), some brushes, the player start, a trigger and one navmesh

  • I created the project a while ago, maybe 5 months ago, but it crashed yesterday despite of the fact that i have been using 4.10 since the day it was released

  • Is full Blueprints

  • I don’t understand this question. If you’re talking about whether I use the github version or not, I don’t use it, I downloaded the launcher through this webpage.