Hi,
I recently (:D) upgraded my project from 5.0.3 to 5.1.0 and two days later I installed the engine update 5.1.1 (it still worked after the Upgrade to 5.1).
Now I have the following problem:
I start a project (I also tried with a new one), first thing I do is create a new Blueprint by just rigth-clicking in the content browser and selecting “Blueprint Class”. I choose Actor, but there is no reason why. I can do this as often as I want, but as soon as I open up any blueprint (e.g. the new, empty one) and then want to create a new one, the editor closes without error or anything, right at the context menu. The log doesnt show anything I think. The last few lines say:
[2023.02.08-06.03.55:948][157]LogEditorClassViewer: Warning: Class /Script/InteractiveToolsFramework.GizmoActor has parent /Script/InteractiveToolsFramework.InternalToolFrameworkActor, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.02.08-06.03.55:948][157]LogEditorClassViewer: Warning: Class /Script/ModelingComponents.PreviewGeometryActor has parent /Script/InteractiveToolsFramework.InternalToolFrameworkActor, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.02.08-06.03.55:948][157]LogEditorClassViewer: Warning: Class /Script/ModelingComponents.PreviewMeshActor has parent /Script/InteractiveToolsFramework.InternalToolFrameworkActor, but this parent is not found. The Class will not be shown in ClassViewer.
[2023.02.08-06.03.58:561][157]LogSlate: Window ‘Pick Parent Class’ being destroyed
[2023.02.08-06.03.58:606][157]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2023.02.08-06.03.58:611][157]LogContentBrowser: Creating deferred item: NewBlueprint
[2023.02.08-06.03.58:623][158]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint).
[2023.02.08-06.03.59:319][229]LogContentBrowser: Attempting asset rename: NewBlueprint → NewBlueprint
[2023.02.08-06.03.59:326][229]LogContentBrowser: End creating deferred item NewBlueprint
[2023.02.08-06.03.59:810][274]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/NewBlueprint.NewBlueprint
[2023.02.08-06.03.59:811][274]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.02.08-06.04.01:122][274]LogViewport: Scene viewport resized to 1063x693, mode Windowed.
I already verified the Engine, and as I said: It happens with the “old” Project and also with a newly created one (c++ project, third person template) and it startet with the update to 5.1.1.
The Editor also closes without error, when I drag & drop anything into the Event Graph, right when showing the context menu (e.g. to select whether to get or set a variable). But when I just right click the Event Graph, there is no problem, I can add functions etc.
Any Ideas? Any more information needed?
Edit: reinstalled 5.0.3, same behavior, so nothing to with the update I guess. But cant say it makes more sense now…