Editor crashes when using DX12 and/or Ray Tracing?

Hi Nilson,

I never actually get an error dialog, the engine freezes and seems to never unfreeze. In the task manager it is listed as not responding. I’ve only waited for about 15 minutes when it gets into this state.

I’m using a laptop so it has both an RTX 2080 and an Intel integrated graphics system. Disabling the Intel card doesn’t seem to change the issue, and as I said I can see in the initial viewport that the ray tracing is working. The LogInit line shows

LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core™ i7-8750H CPU @ 2.20GHz, GPU: Intel(R) UHD Graphics 630

or if I disable the intel GPU in the device manager

LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core™ i7-8750H CPU @ 2.20GHz, GPU: NVIDIA GeForce RTX 2080 with Max-Q Design

The whole log on start up is attached. That is the Output Log from the editor, if there is a different log you want me to find let me know. As I said I don’t get a crash report as the editor just freezes

Thanks in advance for your help!