do you have visual studio? if so you can do
ue4editor yourproject -vulkan -waitfordebugger
then on visual studio do debug->attach to process and that will continue execution, which should then crash inside visual studio.
do you have visual studio? if so you can do
ue4editor yourproject -vulkan -waitfordebugger
then on visual studio do debug->attach to process and that will continue execution, which should then crash inside visual studio.