Can just look here: https://github.com/EpicGames/UnrealEngine/commits/4.18.0-preview-2
Seems the newest commit in preview 2 is 3 days old, so the fix isn’t part of it. So I’ll just wait for Preview 3 and then test it.
btw, Vulkan works great in 4.18 without the editor, I no longer see any visual artifacts in the third person example
Two minor things, I am happy that profilegpu works now, but why is there no number for the overall frame time? https://puu.sh/xJv01/a4c1f76656.png It’s a bit annoying to calculate the whole frame time manually.
Also, is vsync still enforced on vulkan? I can’t get it to render with more than 60 fps.