Could you please cause the crash to occur again, and provide the folloiwng information:
The logs from your project’s Saved->Logs folder
If you are getting a crash reporter window, provide your Machine ID and ensure to hit Send & Close on the report.
Are you able to reproduce this issue in a clean project?
If so, please provide a detailed list of steps.
In the meantime, you can make a copy of your current map file and store it somewhere else, and try to use one of the backups stored in your project’s Saved->Backups folder (if a backup exists). To do this, just grab the .umap file and move it into your content folder.
Are you getting a Crash Reporter window? If so, please provide your Machine ID and ensure to hit Send & Close on the report.
Here’s the error I see in your log file: LoadErrors:Error: Error /Game/Characters//deVriesBP : Can’t find file for asset. /Game/Blueprints/Screens/Subtitles/CollegeGreen1
I’d be surprised if that was the reason for the crash, but it’s worth investigating.
Ensure that you don’t have any extraneous references to that asset.
Have you tried removing any reference to the asset mentioned below:
Here’s the error I see in your log file: LoadErrors:Error: Error /Game/Characters//deVriesBP : Can’t find file for asset. /Game/Blueprints/Screens/Subtitles/CollegeGreen1
Also, something you can try is migrating your content into a new project if the map is working in a clean project and see if the same crash occurs. It could be something in the project that was corrupted.
Finally, you can also right click the Content folder in the content browser and select the Fix Up Redirectors in this Folder option.