Here is log
Log file open, 08/29/14 17:16:17
LogInit:Display: Running engine for game: Musashi
LogInit: Version: 4.4.1-2270799+++depot+UE4-Releases+4.4
LogInit: API Version: 2255576
LogInit: Compiled (64-bit): Aug 25 2014 14:19:12
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.4
LogInit: Command line:
LogInit: Base directory: C:/Program Files/Unreal Engine/4.4/Engine/Binaries/Win64/
LogInit: Rocket: 1
[2014.08.29-20.16.17:080][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2014.08.29-20.16.17:110][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2014.08.29-20.16.17:122][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.08.29-20.16.17:134][ 0]LogInit: Object subsystem initialized
[2014.08.29-20.16.17:137][ 0]LogInit: Selected Device Profile: [Windows]
[2014.08.29-20.16.17:137][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2014.08.29-20.16.17:145][ 0]LogInit: Computer: USUARIO-PC
[2014.08.29-20.16.17:145][ 0]LogInit: User: Usuario
[2014.08.29-20.16.17:146][ 0]LogInit: CPU Page size=4096, Cores=4
[2014.08.29-20.16.17:146][ 0]LogInit: High frequency timer resolution =3.312812 MHz
[2014.08.29-20.16.17:146][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx) Virtual=8192.0GB
[2014.08.29-20.16.17:146][ 0]LogMemory: Platform Memory Stats for Windows
[2014.08.29-20.16.17:146][ 0]LogMemory: Process Physical Memory: 62.40 MB used, 62.40 MB peak
[2014.08.29-20.16.17:146][ 0]LogMemory: Process Virtual Memory: 38.19 MB used, 41.57 MB peak
[2014.08.29-20.16.17:146][ 0]LogMemory: Physical Memory: 2548.75 MB used, 8156.28 MB total
[2014.08.29-20.16.17:146][ 0]LogMemory: Virtual Memory: 260.09 MB used, 8388608.00 MB total
[2014.08.29-20.16.17:187][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 550 Ti (Feature Level 11_0)
[2014.08.29-20.16.17:187][ 0]LogD3D11RHI: Adapter has 977MB of dedicated video memory, 0MB of dedicated system memory, and 3071MB of shared system memory, 1 output[s]
[2014.08.29-20.16.17:187][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2014.08.29-20.16.17:191][ 0]LogRHI: Texture pool is 684 MB (70% of 977 MB)
[2014.08.29-20.16.17:197][ 0]LogD3D11RHI: Async texture creation enabled
[2014.08.29-20.16.17:236][ 0]LogTextLocalizationManager:Warning: The selected culture 'pt_BR' is not available; falling back to 'en'
[2014.08.29-20.16.17:292][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2014.08.29-20.16.18:381][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.18:651][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.18:677][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2014.08.29-20.16.18:718][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 39MB C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
[2014.08.29-20.16.18:718][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc
[2014.08.29-20.16.18:718][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Usuario/Google Drive/Projects/Musashi 4.4/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2014.08.29-20.16.18:718][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2014.08.29-20.16.18:731][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
[2014.08.29-20.16.18:742][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache: Writable
[2014.08.29-20.16.18:854][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2014.08.29-20.16.18:854][ 0]LogMeshUtilities: No automatic mesh merging module available
[2014.08.29-20.16.19:099][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2014.08.29-20.16.19:594][ 0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_b18_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_13e4_0///////STATCAT_Advanced////
[2014.08.29-20.16.19:594][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2014.08.29-20.16.19:699][ 0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.19:699][ 0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.19:702][ 0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.19:807][ 0]BlueprintLog: New page: Editor Load
[2014.08.29-20.16.19:863][ 0]LogObj: 21457 objects as part of root set at end of initial load.
[2014.08.29-20.16.19:863][ 0]LogUObjectAllocator: 4225840 out of 0 bytes used by permanent object pool.
[2014.08.29-20.16.20:025][ 0]LogEngine: Initializing Engine...
[2014.08.29-20.16.20:100][ 0]LogInit: XAudio2 using '2D HD LG TV-1 (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2014.08.29-20.16.20:115][ 0]LogInit: FAudioDevice initialized.
[2014.08.29-20.16.20:125][ 0]LogAIModule: Creating AISystem for world NewWorld
[2014.08.29-20.16.20:152][ 0]LogDerivedDataCache: Saved boot cache 0.03s 39MB C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
[2014.08.29-20.16.20:158][ 0]LogInit: Texture streaming: Enabled
[2014.08.29-20.16.20:176][ 0]LogInit: Transaction tracking system initialized
[2014.08.29-20.16.20:241][ 0]LogAssetRegistry: FAssetRegistry took 0.0096 seconds to start up
[2014.08.29-20.16.20:545][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.20:770][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.20:842][ 0]LogConsoleResponse:Display:
[2014.08.29-20.16.20:943][ 0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_e48_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_13e4_0///////STATCAT_Advanced////
[2014.08.29-20.16.20:943][ 0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_13a0_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_13e4_0///////STATCAT_Advanced////
[2014.08.29-20.16.20:943][ 0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.20:943][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1
[2014.08.29-20.16.20:943][ 0]LightingResults: New page: Lighting Build
[2014.08.29-20.16.20:948][ 0]MapCheck: New page: Map Check
[2014.08.29-20.16.20:948][ 0]LightingResults: New page: Lighting Build
[2014.08.29-20.16.20:959][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000011154360
[2014.08.29-20.16.21:085][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2014.08.29-20.16.21:085][ 0]LogAIModule: Creating AISystem for world Template_Default
[2014.08.29-20.16.21:085][ 0]Cmd: MAP CHECKDEP
[2014.08.29-20.16.21:085][ 0]MapCheck: New page: Untitled_1 - Aug 29, 2014, 2:16:21 PM
[2014.08.29-20.16.21:121][ 0]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [35.903ms] ==========
[2014.08.29-20.16.21:121][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.178
[2014.08.29-20.16.21:263][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2014.08.29-20.16.21:269][ 0]LogCollectionManager: Loaded 0 collections in 0.000658 seconds
[2014.08.29-20.16.21:328][ 0]LogLoad: Full Startup: 5.85 seconds (BP compile: 0.05 seconds)
[2014.08.29-20.16.21:343][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprint/MainCharacter'
[2014.08.29-20.16.21:470][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1096x888.
[2014.08.29-20.16.21:668][ 2]LogAssetRegistry: Asset discovery search completed in 1.4373 seconds
[2014.08.29-20.16.27:236][244]LogCrashTracker:
[2014.08.29-20.16.27:722][244]LogCrashTracker:
[2014.08.29-20.16.27:722][244]LogWindows: === Critical error: ===
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000058
[2014.08.29-20.16.27:722][244]LogWindows: Fatal error!
Address = 0xe5e436b1 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe559decf (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe41322b4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe41381bc (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe9224adb (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926ffe6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9231f68 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270179 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fa5e (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab44a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9277ce0 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92aa7b0 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92712c8 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9283b6a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5e92 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe91ece51 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9200bcc (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fef0 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92f9be7 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92383e2 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9237d4d (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a3818 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a1b26 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe921f416 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9224a3a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926ffe6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9231f68 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270179 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fa5e (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe4134a66 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe41324f6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe41381bc (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe9224adb (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926ffe6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9231f68 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270179 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fa5e (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92f9be7 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92383e2 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9237d4d (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a3818 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a1b26 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe59d8256 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe5967e35 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe5a60bb5 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2de238dc (filename not found)
Address = 0xe7c3c8fa (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x77a00001 (filename not found) [in C:\Windows\system32\PSAPI.DLL]
Address = 0xcaaa (filename not found)
Address = 0x214d6f00 (filename not found)
Address = 0x527370 (filename not found)
Address = 0xe7e2e970 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x53f730 (filename not found)
Address = 0xffffffff (filename not found)
Address = 0xe7c45216 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xe7ec6c00 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xffffffff (filename not found)
Address = 0x53f730 (filename not found)
Address = 0xe7e2e970 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x527370 (filename not found)
Address = 0xe7bb6ab9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x214d6f00 (filename not found)
Address = 0xffff (filename not found)
Address = 0x0 (filename not found)
Address = 0x527ac0 (filename not found)
Address = 0xfffffffe (filename not found)
Address = 0xe943ca20 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0x8498d (filename not found)
Address = 0xffffffff (filename not found)
Address = 0x17645670 (filename not found)
Address = 0xe7c4ae36 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x8498d (filename not found)
Address = 0xffffffff (filename not found)
Address = 0x2de23dec (filename not found)
Address = 0xe7a15e11 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xd036400 (filename not found)
Address = 0xe7a15e11 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
[2014.08.29-20.16.27:786][244]LogExit: Executing StaticShutdownAfterError
[2014.08.29-20.16.27:793][244]LogWindows: FPlatformMisc::RequestExit(1)
[2014.08.29-20.16.27:793][244]Log file closed, 08/29/14 17:16:27