Editor crashes when loading blueprint

Here is log

Log file open, 08/29/14 17:16:17
LogInit:Display: Running engine for game: Musashi
LogInit: Version: 4.4.1-2270799+++depot+UE4-Releases+4.4
LogInit: API Version: 2255576
LogInit: Compiled (64-bit): Aug 25 2014 14:19:12
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.4
LogInit: Command line:  
LogInit: Base directory: C:/Program Files/Unreal Engine/4.4/Engine/Binaries/Win64/
LogInit: Rocket: 1
[2014.08.29-20.16.17:080][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2014.08.29-20.16.17:110][  0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2014.08.29-20.16.17:122][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.08.29-20.16.17:134][  0]LogInit: Object subsystem initialized
[2014.08.29-20.16.17:137][  0]LogInit: Selected Device Profile: [Windows]
[2014.08.29-20.16.17:137][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2014.08.29-20.16.17:145][  0]LogInit: Computer: USUARIO-PC
[2014.08.29-20.16.17:145][  0]LogInit: User: Usuario
[2014.08.29-20.16.17:146][  0]LogInit: CPU Page size=4096, Cores=4
[2014.08.29-20.16.17:146][  0]LogInit: High frequency timer resolution =3.312812 MHz
[2014.08.29-20.16.17:146][  0]LogMemory: Memory total: Physical=8.0GB (8GB approx) Virtual=8192.0GB
[2014.08.29-20.16.17:146][  0]LogMemory: Platform Memory Stats for Windows
[2014.08.29-20.16.17:146][  0]LogMemory: Process Physical Memory: 62.40 MB used, 62.40 MB peak
[2014.08.29-20.16.17:146][  0]LogMemory: Process Virtual Memory: 38.19 MB used, 41.57 MB peak
[2014.08.29-20.16.17:146][  0]LogMemory: Physical Memory: 2548.75 MB used, 8156.28 MB total
[2014.08.29-20.16.17:146][  0]LogMemory: Virtual Memory: 260.09 MB used, 8388608.00 MB total
[2014.08.29-20.16.17:187][  0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 550 Ti (Feature Level 11_0)
[2014.08.29-20.16.17:187][  0]LogD3D11RHI: Adapter has 977MB of dedicated video memory, 0MB of dedicated system memory, and 3071MB of shared system memory, 1 output[s]
[2014.08.29-20.16.17:187][  0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2014.08.29-20.16.17:191][  0]LogRHI: Texture pool is 684 MB (70% of 977 MB)
[2014.08.29-20.16.17:197][  0]LogD3D11RHI: Async texture creation enabled
[2014.08.29-20.16.17:236][  0]LogTextLocalizationManager:Warning: The selected culture 'pt_BR' is not available; falling back to 'en'
[2014.08.29-20.16.17:292][  0]LogContentStreaming: Texture pool size is 0.000000MB
[2014.08.29-20.16.18:381][  0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.18:651][  0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.18:677][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2014.08.29-20.16.18:718][  0]LogDerivedDataCache: Loaded boot cache 0.04s 39MB C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
[2014.08.29-20.16.18:718][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc
[2014.08.29-20.16.18:718][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/Usuario/Google Drive/Projects/Musashi 4.4/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2014.08.29-20.16.18:718][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2014.08.29-20.16.18:731][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
[2014.08.29-20.16.18:742][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache: Writable
[2014.08.29-20.16.18:854][  0]LogMeshUtilities: No automatic mesh reduction module available
[2014.08.29-20.16.18:854][  0]LogMeshUtilities: No automatic mesh merging module available
[2014.08.29-20.16.19:099][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2014.08.29-20.16.19:594][  0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_b18_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_13e4_0///////STATCAT_Advanced////
[2014.08.29-20.16.19:594][  0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2014.08.29-20.16.19:699][  0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.19:699][  0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.19:702][  0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.19:807][  0]BlueprintLog: New page: Editor Load
[2014.08.29-20.16.19:863][  0]LogObj: 21457 objects as part of root set at end of initial load.
[2014.08.29-20.16.19:863][  0]LogUObjectAllocator: 4225840 out of 0 bytes used by permanent object pool.
[2014.08.29-20.16.20:025][  0]LogEngine: Initializing Engine...
[2014.08.29-20.16.20:100][  0]LogInit: XAudio2 using '2D HD LG TV-1 (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2014.08.29-20.16.20:115][  0]LogInit: FAudioDevice initialized.
[2014.08.29-20.16.20:125][  0]LogAIModule: Creating AISystem for world NewWorld
[2014.08.29-20.16.20:152][  0]LogDerivedDataCache: Saved boot cache 0.03s 39MB C:/Users/Usuario/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
[2014.08.29-20.16.20:158][  0]LogInit: Texture streaming: Enabled
[2014.08.29-20.16.20:176][  0]LogInit: Transaction tracking system initialized
[2014.08.29-20.16.20:241][  0]LogAssetRegistry: FAssetRegistry took 0.0096 seconds to start up
[2014.08.29-20.16.20:545][  0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.20:770][  0]LogTargetPlatformManager:Display: Building Assets For Windows
[2014.08.29-20.16.20:842][  0]LogConsoleResponse:Display: 
[2014.08.29-20.16.20:943][  0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_e48_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_13e4_0///////STATCAT_Advanced////
[2014.08.29-20.16.20:943][  0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_13a0_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_13e4_0///////STATCAT_Advanced////
[2014.08.29-20.16.20:943][  0]SourceControl: Info Source control is disabled
[2014.08.29-20.16.20:943][  0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1
[2014.08.29-20.16.20:943][  0]LightingResults: New page: Lighting Build
[2014.08.29-20.16.20:948][  0]MapCheck: New page: Map Check
[2014.08.29-20.16.20:948][  0]LightingResults: New page: Lighting Build
[2014.08.29-20.16.20:959][  0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000011154360
[2014.08.29-20.16.21:085][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2014.08.29-20.16.21:085][  0]LogAIModule: Creating AISystem for world Template_Default
[2014.08.29-20.16.21:085][  0]Cmd: MAP CHECKDEP
[2014.08.29-20.16.21:085][  0]MapCheck: New page: Untitled_1 - Aug 29, 2014, 2:16:21 PM
[2014.08.29-20.16.21:121][  0]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [35.903ms] ==========
[2014.08.29-20.16.21:121][  0]LogFileHelpers: Loading map 'Template_Default' took 0.178
[2014.08.29-20.16.21:263][  0]LogCrashTracker: Crashtracker disabled due to settings.
[2014.08.29-20.16.21:269][  0]LogCollectionManager: Loaded 0 collections in 0.000658 seconds
[2014.08.29-20.16.21:328][  0]LogLoad: Full Startup: 5.85 seconds (BP compile: 0.05 seconds)
[2014.08.29-20.16.21:343][  0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprint/MainCharacter'
[2014.08.29-20.16.21:470][  0]LogRenderer:Warning: Reallocating scene render targets to support 1096x888.
[2014.08.29-20.16.21:668][  2]LogAssetRegistry: Asset discovery search completed in 1.4373 seconds
[2014.08.29-20.16.27:236][244]LogCrashTracker: 


[2014.08.29-20.16.27:722][244]LogCrashTracker: 


[2014.08.29-20.16.27:722][244]LogWindows: === Critical error: ===
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000058

[2014.08.29-20.16.27:722][244]LogWindows: Fatal error!

Address = 0xe5e436b1 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe559decf (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe41322b4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe41381bc (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe9224adb (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926ffe6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9231f68 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270179 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fa5e (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab44a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9277ce0 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92aa7b0 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92712c8 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9283b6a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5e92 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe91ece51 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9200bcc (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fef0 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92f9be7 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92383e2 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9237d4d (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a3818 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a1b26 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe921f416 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9224a3a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926ffe6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9231f68 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270179 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fa5e (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe4134a66 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe41324f6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe41381bc (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xe9224adb (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926ffe6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9231f68 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe929426f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270179 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928ab54 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe926fa5e (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928c972 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92e5f5a (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac1ae (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ac2da (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92ab535 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9270a05 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe928abc9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe925ebc4 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92f9be7 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92383e2 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe9237d4d (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a3818 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe92a1b26 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xe59d8256 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe5967e35 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xe5a60bb5 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2de238dc (filename not found) 
Address = 0xe7c3c8fa (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x77a00001 (filename not found) [in C:\Windows\system32\PSAPI.DLL]
Address = 0xcaaa     (filename not found) 
Address = 0x214d6f00 (filename not found) 
Address = 0x527370   (filename not found) 
Address = 0xe7e2e970 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x53f730   (filename not found) 
Address = 0xffffffff (filename not found) 
Address = 0xe7c45216 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xe7ec6c00 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xffffffff (filename not found) 
Address = 0x53f730   (filename not found) 
Address = 0xe7e2e970 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x527370   (filename not found) 
Address = 0xe7bb6ab9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x214d6f00 (filename not found) 
Address = 0xffff     (filename not found) 
Address = 0x0        (filename not found) 
Address = 0x527ac0   (filename not found) 
Address = 0xfffffffe (filename not found) 
Address = 0xe943ca20 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0x8498d    (filename not found) 
Address = 0xffffffff (filename not found) 
Address = 0x17645670 (filename not found) 
Address = 0xe7c4ae36 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x8498d    (filename not found) 
Address = 0xffffffff (filename not found) 
Address = 0x2de23dec (filename not found) 
Address = 0xe7a15e11 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xd036400  (filename not found) 
Address = 0xe7a15e11 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]

[2014.08.29-20.16.27:786][244]LogExit: Executing StaticShutdownAfterError
[2014.08.29-20.16.27:793][244]LogWindows: FPlatformMisc::RequestExit(1)
[2014.08.29-20.16.27:793][244]Log file closed, 08/29/14 17:16:27

Hi Mauro,

We are going to need some additional info. Could you post the .uasset for the blueprint in question?

Hi Mauro,

We haven’t heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information.

Thanks, TJ

We solved this thanks, was related to ours SVN, thanks again!, If someone happens to find this error just talk to me.