editor crashes when i load a project on mac

i just installed UE 5.2.0 on my macbook, however whenever i create a project, UE editor crashes with the following error, kindly help

Fatal error: [File:./Runtime/Apple/MetalRHI/Private/MetalCommandList.cpp] [Line: 176] Command Buffer ClearIndirectArgBuffer Failed with Timeout Error! Error Domain: MTLCommandBufferErrorDomain Code: 2 Description Caused GPU Timeout Error (00000002:kIOAccelCommandBufferCallbackErrorTimeout) Unknown Unknown

ReportMetalCommandBufferFailure(mtlpp::CommandBuffer const&, char16_t const*, bool) Address = 0x15d705258 (filename not found) [in UnrealEditor-MetalRHI.dylib]
MetalCommandBufferFailureTimeout(mtlpp::CommandBuffer const&) Address = 0x15d739a6c (filename not found) [in UnrealEditor-MetalRHI.dylib]
HandleMetalCommandBufferError(mtlpp::CommandBuffer const&) Address = 0x15d7040a9 (filename not found) [in UnrealEditor-MetalRHI.dylib]
HandleIntelMetalCommandBufferError(mtlpp::CommandBuffer const&) Address = 0x15d704025 (filename not found) [in UnrealEditor-MetalRHI.dylib]
FMetalCommandList::HandleMetalCommandBufferFailure(mtlpp::CommandBuffer const&) Address = 0x15d703e59 (filename not found) [in UnrealEditor-MetalRHI.dylib]
invocation function for block in FMetalCommandList::Commit(mtlpp::CommandBuffer&, TArray<ns::Object<void (mtlpp::CommandBuffer const&) block_pointer, (ns::CallingConvention)1>, TSizedDefaultAllocator<32> >, bool, bool) Address = 0x15d705e5f (filename not found) [in UnrealEditor-MetalRHI.dylib]
invocation function for block in mtlpp::CommandBuffer::AddCompletedHandler(void (mtlpp::CommandBuffer const&) block_pointer) Address = 0x15d6bf270 (filename not found) [in UnrealEditor-MetalRHI.dylib]
Unknown() Address = 0x7ff8161a8992 (filename not found) [in Metal]