Hello,
Everytime I compile a particular blueprint, the editor automatically crashes. I can’t find anything useful in the log. I tried migrating my project to another but with no success. Thank you in advance for helping me.
link text Here’s a log
Hello,
Everytime I compile a particular blueprint, the editor automatically crashes. I can’t find anything useful in the log. I tried migrating my project to another but with no success. Thank you in advance for helping me.
link text Here’s a log
Hello,
We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.
https://epicsupport.force.com/unrealengine/s/
Thanks
Does this blueprint have any nodes that are from a plugin? For example, I’ve got a plugin that does smooth zooming for camera with custom BP nodes. Let’s say one of those BP nodes had a bug in it…Maybe you’ve got some whacky node that is just making your life miserable.
Basically, anything odd about that BP? How large is the BP?
What would happen if you migrated that BP to a blank 3rd person template… Would it compile or crash?
It is one of the old problems with blueprints. I got the exact problem at some point in the past. I solved it this way:
untick ‘Use Compilation Manager’ in Project settings
refresh all nodes in the blueprint, compile and save
reopen the project and tick back ‘Use Compilation Manager’
Hope it helps
Enabling the compilation manager did the trick. I disabled it a long time ago since compilation time were a lot slower with it.
Thank you very much!