Editor Crashes Randomly While Open

Hi,

I just installed Unreal Engine yesterday and cranked through a tutorial using blueprints. Today I wanted to try out a c++ project, but it’s been crashing a lot.

I made the project from the blank template, c++, maximum quality, raytracing enabled, desktop, no starter content. The project always loads up just fine, no errors.


When I’m in the editor, a couple of things can cause the program to crash, but none of them consistently. Sometimes, this stuff works just fine! Here’s what’s been causing crashes:

-Simply right-clicking on something in the World Outliner or Content Browser

-Trying to open a blueprint editor

-Trying to open code in visual studio

No matter what caused the crash, it always gives the same error:


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000020

nvwgf2umx

nvwgf2umx

D3D12

dxgi

dxgi

dxgi

dxgi

dxgi

dxgi

dxgi

UE4Editor_D3D12RHI

UE4Editor_D3D12RHI

UE4Editor_D3D12RHI

UE4Editor_RHI

UE4Editor_RHI

UE4Editor_RHI

UE4Editor_RHI

UE4Editor_Core

UE4Editor_Core

UE4Editor_RenderCore

UE4Editor_Core

UE4Editor_Core

kernel32

ntdll


Does anybody know what might cause this or how I can fix it? It happens so often that the editor isn’t really useable.

Hello,

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Thanks