Editor Crashes on UE4Editor Core

Good day guys, so i did get my self a new PC after i was hoping for a change, so i got myself a Ryzen 1800x but now on my mission im getting Crashes all the time.

This is the report when the editor close down.

Assertion failed: [File:D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3715] SubstanceGraphInstance /Game/Material_Texters/Gulv/Carpet02_INST.Carpet02_INST: Serial size mismatch: Got 116, Expected 112

UE4Editor_Core

UE4Editor_CoreUObject

UE4Editor_ContentBrowser

UE4Editor_Slate

UE4Editor_ContentBrowser

UE4Editor_Slate

UE4Editor_Slate

UE4Editor_ApplicationCore
user32

UE4Editor_ApplicationCore

UE4Editor

kernel32

ntdll

Can some one help me to understand this ?

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

Okay thanks.