Hi,
I’m trying to use Unreal Engine 4 on Mac OS X 10.10.4, but it appears to crash on startup after initializing everything (crashes at “Loading: 83%”).
Here is crash report:
MachineId:5408F044AC45253743CDE18F57B39653
EpicAccountId:--removed--
Generating report for minidump
Application version 4.8.3-0
... built from changelist 2634408
OS version 10.10.4.20038
Running 1 x64 processors
Exception was " SEGV_NOOP at 0x0"
Source context from ""
<SOURCE START>
<SOURCE END>
<CALLSTACK START>
objc_release Address = 0x7fff8e1b944f (filename not found) [in libobjc.A.dylib]
(anonymous namespace)::AutoreleasePoolPage::pop(void*) Address = 0x7fff8e1b7e8f (filename not found) [in libobjc.A.dylib]
_CFAutoreleasePoolPop Address = 0x7fff996236f2 (filename not found) [in CoreFoundation]
Unknown() Address = 0x7fff960c8013 (filename not found) [in Foundation]
FMacPlatformProcess::CreateProc(wchar_t const*, wchar_t const*, bool, bool, bool, unsigned int*, int, wchar_t const*, void*) Address = 0x1098badef (filename not found) [in UE4Editor-Core.dylib]
FDesktopPlatformMac::OpenLauncher(bool, FString) Address = 0x112ae5dee (filename not found) [in UE4Editor-DesktopPlatform.dylib]
UEditorEngine::InitEditor(IEngineLoop*) Address = 0x1108aaa92 (filename not found) [in UE4Editor-UnrealEd.dylib]
UEditorEngine::Init(IEngineLoop*) Address = 0x1108afb14 (filename not found) [in UE4Editor-UnrealEd.dylib]
UUnrealEdEngine::Init(IEngineLoop*) Address = 0x110f659ca (filename not found) [in UE4Editor-UnrealEd.dylib]
FEngineLoop::Init() Address = 0x1096771ff (filename not found) [in UE4Editor]
EditorInit(IEngineLoop&) Address = 0x110f626b7 (filename not found) [in UE4Editor-UnrealEd.dylib]
GuardedMain(wchar_t const*) Address = 0x10968293c (filename not found) [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x109692583 (filename not found) [in UE4Editor]
-[FCocoaGameThread main] Address = 0x1098154ae (filename not found) [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fff960eadc2 (filename not found) [in Foundation]
_pthread_body Address = 0x7fff9689c268 (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fff9689c1e5 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fff9689a41d (filename not found) [in libsystem_pthread.dylib]
<CALLSTACK END>
(Removed loaded modules, but can edit it back in if need be)
Report end!