Ever since the last Launcher update the editor crashes when I try to open my project. This does however not happen when I create a new project or open one of the marketplace projects. The Project was using the ‘Basic Code’ template.
I already tried rebuilding my custom code but that did not help.
I get the following crash report:
We apologize for the inconvenience.
Please send this crash report to help
improve our software.1fc3756277d357203e092b99f3ef4061
I would be grateful for any help.
EDIT:
I tried running the project from Visual Studio and got the following error message:
[2014.05.29-08.54.46:242][ 0]LogWindows: === Critical error: ===
[2014.05.29-08.54.46:242][ 0]LogWindows: Assertion failed: !HasAnyFlags(RF_NeedLoad|RF_NeedPostLoad) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.1\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectLinker.cpp] [Line: 94]
Detaching from existing linker for ../../../../../../Dropbox/Unreal/MyProject3/Content/Cursor_BP.uasset while object ByteProperty /Engine/Transient.TRASHCLASS_Cursor_BP_50:ByteProperty_3 needs loaded
Stack:
Address = 0xf7253f36 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xf70f2bb5 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0xf6e16da4 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d37d63 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d5b733 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6daf429 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf24e1498 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-BlueprintGraph.dll]
Address = 0xf24e06c2 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-BlueprintGraph.dll]
Address = 0xf2486b97 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-BlueprintGraph.dll]
Address = 0xf36c2bc3 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xf36fd283 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xf36c31ee (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0xf6cfb1d6 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d35691 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d4dc1a (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6e0f8aa (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d61385 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d606d5 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d614b0 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d606d5 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d3603e (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d4cab9 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d27024 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6dea237 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d5147e (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6cd3131 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d35595 (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d4dc1a (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6e0f8aa (filename not found) [in F:\Programme\Unreal Engine\4.1\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0xf6d61385
There is of course more but I hope this is the usefull part.
EDIT2:
I tried to remove the asset mentioned in the crash report from the content folder. After that the editor is loading correctly. Unfortunately, after I move the asset back in the content folder the editor crashes again. This also happens when I use the backups of that asset in the Save/Backup folder.