Editor crashes immediately after opening/creating project

I installed VS Build Tools and everything outside of Unrealengine seems to work (i can build c++ files without problems etc.), but when i try to open/create a c++ based project in Unrealengine, it crashes immediately. I tried reinstalling Unreal engine, VS Build Tools and even installed Visual Studio 2019 Community a few times and followed many tutorials but I’m getting the same error again and again and i dont know what to do anymore at this point.

Im using Unrealengine 4.26.2
The log is here. (It’s unfortunately in german, if you want me to translate it then please reply)

PS: This is my first time asking questions online, so if I did something wrong then tell me please :slight_smile:

I have a few questions:

  1. Are you using the engine compiled from Github source or via the Epic Games Launcher?
  2. There seems to be just a ton of linker errors, have you tried deleting the Binaries/Saved/Intermediate folders of your existing project, then right-click on the uproject and selecting Generate Project Files? After these steps, you would then recompile the project.

Also, in the log you have LNK2019; maybe this thread can help: https://answers.unrealengine.com/questions/833132/how-to-resolve-linker-error-lnk2019-using-fcachedp.html

Here is also a thread about LNK2001: https://answers.unrealengine.com/questions/567997/error-lnk2001-unresolved-external-symbol-1.html

Just make sure if you are using any specific libraries in your code, that you are including that in your .build.cs file.