Editor crashes every time I'm trying to edit second blueprint

The engine crashes every time when I’m trying to access any second in a row blueprint editor.

I can create any blueprint, open and edit it in a blueprint editor without any problem. But the moment I’m trying to open blueprint editor for another one - it crashes.

It happens in any project, old or new, blank or template.

Only one time it sent me a report after a crash. Here it is:

LoginId:37eed99748b682f8bc48f68ea87b0d10
EpicAccountId:d58ad89440e94d72a9c968ef04e022bb

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000040000

UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_MagicBulletLooksEditor
UnrealEditor_MagicBulletLooksEditor
UnrealEditor_MagicBulletLooksEditor
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_UnrealEd
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_Kismet
UnrealEditor_EngineAssetDefinitions
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

Any help plz?

can you Verify the Editor/Engine install? (if you got the Engine from the Epic Games Launcher then open the drop down arrow for the given Engine install and select “Verify”)

what Engine version are you encountering this with?

what is the hardware of the system encountering this issue?

what are the fewest steps that you can perform that make this crash happen?

in the [ProjectName]/Saved/Logs/[PojectName].Log what is the last 20-30 lines of that file.

(I would suggest you do not share the Id values openly except with Epic, as they are directly identifiable)