After renaming enum in Rider and generating redirection editor crashes on launch until redirection is removed. I need this redirection because otherwise a lot of blueprints will brake.
Here is crash log:
Assertion failed: !GeneratedWrappedTypes.Contains(TypeRegistryName) [File:D:\build\++UE5\Sync\Engine\Plugins\Experimental\PythonScriptPlugin\Source\PythonScriptPlugin\Private\PyWrapperTypeRegistry.cpp] [Line: 1908]
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Projects
UnrealEditor_Projects
UnrealEditor_Projects
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
Here is redirection file (DefaultALSV4_CPP.ini):
[CoreRedirects]
+EnumRedirects=(OldName="/Script/ALSV4_CPP.EALSOverlayState",NewName="/Script/ALSV4_CPP.ECharacterAnimationType")
Is there something wrong with this redirection? Maybe Rider is generating incorrect redirections in UE5?