nobody else experience that problem?
I don´t see how its not a more common known issue, if NOONE was able to use raytracing with 5.4 anymore…
So its gotta be something more project specific.
I heavily edited our project settings over time, as we´re using a perforce setup where we constantly import from a master template, thats continuously evolving, so its tough for me to pin point what exactly might be only causing this issue for me…
Unfortunately I now have a project that requires raytracing (lots of translucent stuff), so its become a more urgent problem again…