So as the title says thats what happened it crashed and gave me the below error, i was in landscape mode painting simple non-weighted layer and after doing that for about 3 minutes i get the crash. Has happened 3 times now uder the same conditions so im abit lost on whats happening. anyone have any experience with this error?
Assertion failed: ProxyMapUsage && (InUsage == *ProxyMapUsage) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Landscape\Private\LandscapeEditLayers.cpp] [Line: 2399]
UnrealEditor_Landscape
UnrealEditor_Landscape
UnrealEditor_Landscape
UnrealEditor_LandscapeEditor
UnrealEditor_LandscapeEditor
UnrealEditor_LandscapeEditor
UnrealEditor_LandscapeEditor
UnrealEditor_LandscapeEditor
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_Engine
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
InkObj
atlthunk
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll