I’m on 4.10.2 from Launcher, newest Windows 10 Pro, Visual Studio 2015 Community without update 1
If I have a UPROPERTY and set the category with spaces like Category = bla and compile that with UE4 Editor the Editor chrashes.
I’m not sure if this is on every Class. I think with the HUD Class everything is okay but if I have a Class that inherits from Character I definitly get the crash.
Solution is to set no spaces like Category=bla
Are you compiling from Visual Studio or are you using the in-editor compile button? Are you adding any specifiers to the UPROPERTY other than the category? Do you get this crash when editing code in multiple projects? Can you provide the callstack and log files from the crash for additional information?
Okay, I was on the way, to reproduce the crash to find out more and it seems thats you can forget all I said in the intro post.
Have not much time yet but there is still a crash.
The only thing I can say is, that the code looks clean so far and if i compile from visual studio there is no error.
But if I change something like spaces before and after the equal sign and compile through editor then there is a crash. After restart an compiling again everything is fine.
I will find out more, if I have more time.
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