I’ve had a look at some steps regarding this and can’t find my answer.
BUILD TYPE: Binary build from UE4 Launcher
BUILD VERSION: Version: 4.10.4-2872498+++depot+UE4-Releases+4.10
I’ve paused the development pipeline on our commercial development project because when I select Project Settings > Maps - Modes the editor crashes.
I’ve been wanting to have the level my Lead Programmer/ Team has been working on as the default level load.
My Lead Programmer confirms on his side the level we want to load is loading but not mine on my end, we are using the same UE4 4.10.
I’ve sent the crash report.
I’ve cloned the same project and accessed cloned project. In the cloned project I am able to get into Project Settings Maps and Modes without a crash. When I am inside the cloned project and select the level I want as the first level to load it always reverts back to some other level when i refresh the project load open.
Now back to the original project that crashes:
Also noticed under Project Settings > Description > Project ID has all zeros whereas the cloned projects from the project that always crashes has my studios info populated in that section.
Screen is of the level that’s always loading across all the same projects. We want out own level to load but it never has since we commenced development.
We use Perforce and I confirm there is no issue with Perforce versions.
I’ve paused development across my time while this is under investigation. If you require any further details please let me know ASAP.
Recent crash log send when crash editor was at 8:38pm Australian Eastern Standard time on 02/06/2016 if you need a reference to when I submit it recently.
Time of this report: 6/2/2016, 20:27:20
Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_ltsb.160330-1744)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: H97-Gaming 3
Processor: Intel(R) Core™ i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz
Memory: 24576MB RAM
Available OS Memory: 24412MB RAM
Page File: 9609MB used, 21438MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.03.9600.17415 64bit Unicode