This Pull Request has a possible fix: https://github.com/EpicGames/UnrealEngine/pull/4207
This is verified to happen in FABRIK and TwoBoneIK.
Set the effector space to Bone space. And choose a Bone. Have connectors to the final output node so the node is actually part of the chain. Hit Compile on the blueprint. You’ll get the crash.
This also happens with existing nodes that have been created in earlier versions of the engine.
This happens when trying to show the widget for the target. The FabrikEditMode and TwoBoneIKEditModes are both having their GetWidgetLocation methods fail.
This is from FabrikEditMode.cpp
FVector FFabrikEditMode::GetWidgetLocation() const
{
USkeletalMeshComponent* SkelComp = GetAnimPreviewScene().GetPreviewMeshComponent();
FBoneSocketTarget& Target = RuntimeNode->EffectorTarget;
FVector Location = RuntimeNode->EffectorTransform.GetLocation();
EBoneControlSpace Space = RuntimeNode->EffectorTransformSpace;
//RuntimeNode->ForwardedPose is Invalid!!!! == This is the case for both ==
FVector WidgetLoc = ConvertWidgetLocation(SkelComp, RuntimeNode->ForwardedPose, Target, Location, Space);
return WidgetLoc;
}
You can paste this blueprint. This is from FirstPerson_AnimBP in the first person shooter starter template to repro.
Begin Object Class=/Script/AnimGraph.AnimGraphNode_Root Name="AnimGraphNode_Root_43"
ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True)
ErrorType=4
NodeGuid=1DF598784F4A087A4ED10A805C775AC8
CustomProperties Pin (PinId=EEAB79284C4EB5B1AA4F90AE96714639,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ComponentToLocalSpace_1 D19C994340416A28F05516863853BC3F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_58"
Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="New State Machine"
Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_1"
End Object
Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1"
Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="FPP_Idle"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_32"
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_340"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0"
Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="FPP_JumpStart"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_33"
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_391"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_7"
Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="FPP_JumpLoop"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_34"
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_418"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_5"
Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_213"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_91"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_25042"
End Object
Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_172"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_9"
Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="FPP_JumpEnd"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_35"
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_445"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7"
Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_214"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_92"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_141"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_10601"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_9"
Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_215"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_93"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_27602"
End Object
Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_181"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2"
Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="FPP_Run"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_52"
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_113"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2"
Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_216"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_206"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_290"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4"
Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_217"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_252"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_318"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_2998"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_6"
Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_218"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_664"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_881"
End Object
End Object
End Object
Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_16"
Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_219"
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_1087"
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1858"
End Object
End Object
End Object
End Object
Begin Object Name="New State Machine"
Begin Object Name="AnimStateEntryNode_1"
NodePosX=-400
NodePosY=-64
ErrorType=3
ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state"
NodeGuid=EA185E0F474BE4A4274B81ACBEC17BA1
CustomProperties Pin (PinId=8FC4D75048404CB7C0B9F9ADB1DCE0FF,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 AD446958454D37453D37BDB1705E99D7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateNode_1"
Begin Object Name="FPP_Idle"
Begin Object Name="AnimGraphNode_StateResult_32"
ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True)
NodePosX=48
NodePosY=144
ErrorType=4
NodeGuid=ADB52C394181B8382543E7B06CC0E78F
CustomProperties Pin (PinId=E821FDEE4BD091C2B6D092A26300D1E6,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_340 CAD3880040553D82031DBB85FC90C2C9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimGraphNode_SequencePlayer_340"
Node=(Sequence=AnimSequence'"/Game/FirstPerson/Animations/FirstPerson_Idle.FirstPerson_Idle"')
ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(3)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(4)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True)
ShowPinForProperties(5)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit")
ShowPinForProperties(6)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit")
NodePosX=-608
NodePosY=160
NodeGuid=4869ECD8456855570F8CB5A7ECB06A59
CustomProperties Pin (PinId=CAD3880040553D82031DBB85FC90C2C9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_32 E821FDEE4BD091C2B6D092A26300D1E6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_32"'
Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"'
Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_32"'
Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_340"'
GraphGuid=3FFDD57844913D45FA1AC0AF629F5E88
End Object
BoundGraph=AnimationStateGraph'"FPP_Idle"'
NodePosX=-160
NodePosY=-32
NodeGuid=07AEA2F6466CAE3E673628B64F2642F2
CustomProperties Pin (PinId=AD446958454D37453D37BDB1705E99D7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_9 071FBDFB44B89057DC0F23A4580C47ED,AnimStateTransitionNode_4 21D54185486E6F19259BF08997AA108A,AnimStateEntryNode_1 8FC4D75048404CB7C0B9F9ADB1DCE0FF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=BC7481B84E6006AE7050718DBB3E02C6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 6D73A51A459A58FB69F88B81261776A8,AnimStateTransitionNode_6 CDC38EE6422193FFB3FE419BFF7372B7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateNode_0"
Begin Object Name="FPP_JumpStart"
Begin Object Name="AnimGraphNode_StateResult_33"
ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True)
ErrorType=4
NodeGuid=DEFCC83E421E50B38F25819E1EB93A5B
CustomProperties Pin (PinId=AE66DCA14FC9B2DFBFC55693A232EC9D,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_391 35961ABF4A88C374E2E29ABE8B3A9874,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimGraphNode_SequencePlayer_391"
Node=(Sequence=AnimSequence'"/Game/FirstPerson/Animations/FirstPerson_JumpStart.FirstPerson_JumpStart"')
ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(3)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(4)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True)
ShowPinForProperties(5)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit")
ShowPinForProperties(6)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit")
NodePosX=-672
NodePosY=-80
NodeGuid=BFF64F4B46D7BCDA664E36A93E4AC4AA
CustomProperties Pin (PinId=35961ABF4A88C374E2E29ABE8B3A9874,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_33 AE66DCA14FC9B2DFBFC55693A232EC9D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_33"'
Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"'
Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_33"'
Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_391"'
GraphGuid=509AB3C64A063916CEB2F6A51774C420
End Object
BoundGraph=AnimationStateGraph'"FPP_JumpStart"'
NodePosX=640
NodePosY=-192
NodeGuid=EEC5820E43AE91AD8FC2F9BD07F3D114
CustomProperties Pin (PinId=A5F06A17465DEB331116E9B64DB3BE7B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_6 5166B1884CB44772AA28FDA23898E93B,AnimStateTransitionNode_16 7BCD8E21466FEEB09C2EDF8BFB4FE0B7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=002C294842BB3C8DEDE125BA9C2A40E5,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_5 424AF6914379A60313E9B7A28C4D4FD8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateNode_7"
Begin Object Name="FPP_JumpLoop"
Begin Object Name="AnimGraphNode_StateResult_34"
ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True)
ErrorType=4
NodeGuid=7193846E40FEA5A17832388CFB6D5ECA
CustomProperties Pin (PinId=20E06D3E4CA696697556469EE6323394,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_418 E21F238640CCEFC08811BBA7CC2503F8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimGraphNode_SequencePlayer_418"
Node=(Sequence=AnimSequence'"/Game/FirstPerson/Animations/FirstPerson_JumpLoop.FirstPerson_JumpLoop"')
ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(3)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(4)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True)
ShowPinForProperties(5)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit")
ShowPinForProperties(6)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit")
NodePosX=-384
NodePosY=16
NodeGuid=C6641E0144D1F470927AA89C762FE920
CustomProperties Pin (PinId=E21F238640CCEFC08811BBA7CC2503F8,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_34 20E06D3E4CA696697556469EE6323394,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_34"'
Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"'
Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_34"'
Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_418"'
GraphGuid=7BD87C2A4FCF3DFD4ADA46BE77D904E9
End Object
BoundGraph=AnimationStateGraph'"FPP_JumpLoop"'
NodePosX=960
NodePosY=-80
NodeGuid=F0AF1DFD400426CE8C2B16AB9C340F5C
CustomProperties Pin (PinId=4763937446AB7824E8CD9D9E80B1D608,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_5 BCD2C5064497CA6980E8348322CAA215,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=869838FC4C609CAEC0D7E184D0F8E916,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 3963FCDE4F5677E658ABA2A5E821C104,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateTransitionNode_5"
Begin Object Name="AnimationTransitionGraph_213"
Begin Object Name="AnimGraphNode_TransitionResult_91"
ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True)
ErrorType=3
NodeGuid=FD08A51A4E3E4A767C7ED6B9E0A8B8C8
CustomProperties Pin (PinId=05024ADE432FDD61D91E1E864FA88D80,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_25042 66B286844204A526161F4CA08B1458D8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_CallFunction_25042"
bIsPureFunc=True
FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat")
NodePosX=-560
NodePosY=16
NodeGuid=056E7D51418E9ADC6539B48CE31B0BFE
CustomProperties Pin (PinId=C341094E4E934DAC109F628DC26891D2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A89B95484A472F7D8C2959B2A1F0509B,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_172 081983B0455BD84C84822F9FC47A8DF0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=050AB69345251153977C9DA5F49D9DB7,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=66B286844204A526161F4CA08B1458D8,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_91 05024ADE432FDD61D91E1E864FA88D80,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_TransitionRuleGetter_172"
GetterType=AnimationAsset_GetTimeFromEnd
AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_58.New State Machine.AnimStateNode_0.FPP_JumpStart.AnimGraphNode_SequencePlayer_391"'
NodePosX=-880
ErrorType=3
NodeGuid=A34B227846033CEB2AC943923061457A
CustomProperties Pin (PinId=081983B0455BD84C84822F9FC47A8DF0,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetTimeRemaining", "TimeRemaining"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_CallFunction_25042 A89B95484A472F7D8C2959B2A1F0509B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_91"'
Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"'
Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_91"'
Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_25042"'
Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_172"'
GraphGuid=48D04BE441F2172D551C9A982DE8546F
End Object
BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_213"'
BlendMode=Linear
NodePosX=892
NodePosY=-144
NodeGuid=1A5D53F24AEC68CF9A7529B06E1CB149
CustomProperties Pin (PinId=424AF6914379A60313E9B7A28C4D4FD8,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 002C294842BB3C8DEDE125BA9C2A40E5,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=BCD2C5064497CA6980E8348322CAA215,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 4763937446AB7824E8CD9D9E80B1D608,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateNode_9"
Begin Object Name="FPP_JumpEnd"
Begin Object Name="AnimGraphNode_StateResult_35"
ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True)
ErrorType=4
NodeGuid=22EFEF3344C16D03398133927FDEB383
CustomProperties Pin (PinId=DE9590954A40E2EB7BE0D2A76F478AD0,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_445 E4DAEDF54A062A113656EFA3C3C8DAF1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimGraphNode_SequencePlayer_445"
Node=(Sequence=AnimSequence'"/Game/FirstPerson/Animations/FirstPerson_JumpEnd.FirstPerson_JumpEnd"')
ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(3)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(4)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True)
ShowPinForProperties(5)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit")
ShowPinForProperties(6)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit")
NodePosX=-544
NodeGuid=6185C6CD492FBBA77199998F8E64BA49
CustomProperties Pin (PinId=E4DAEDF54A062A113656EFA3C3C8DAF1,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_35 DE9590954A40E2EB7BE0D2A76F478AD0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_35"'
Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"'
Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_35"'
Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_445"'
GraphGuid=E3A89C5D4667816280F4389F38F88567
End Object
BoundGraph=AnimationStateGraph'"FPP_JumpEnd"'
NodePosX=688
NodePosY=416
NodeGuid=E4DADC7F4AE87EBB8FBC8A8862249488
CustomProperties Pin (PinId=4C11EEDE48BF1648120BD09513EDC951,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 AFAF4E6F4DCCA87DE3E95E95B9A29AF3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=EC32B0C2477DB3D27C344C93244FA6EC,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_9 624811EE45E96F83348089B7B92F0249,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateTransitionNode_7"
Begin Object Name="AnimationTransitionGraph_214"
Begin Object Name="AnimGraphNode_TransitionResult_92"
ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True)
ErrorType=3
NodeGuid=B368400946B18E8B82462BA54F4BB849
CustomProperties Pin (PinId=7CF7EE794A4E526E1402C6A1F7FB1431,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_10601 656C14204FD14EEB8CF5338854FEB7BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_VariableGet_141"
VariableReference=(MemberName="bIsInAir",MemberGuid=9878D7D843BFE6B20FE1C7803FF9EDA5,bSelfContext=True)
NodePosX=-544
NodePosY=16
NodeGuid=48714BCE4868609CB4766096576F63A4
CustomProperties Pin (PinId=CAB1700C45FE6B2D6ACCE8A0DC4C7609,PinName="bIsInAir",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_10601 603CFD0149BA06FAEE10CD928161F246,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=B0A9D3764BBC8D4F88D10EBE529291C1,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_CallFunction_10601"
bIsPureFunc=True
FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool")
NodePosX=-336
NodePosY=32
NodeGuid=6F55D1224DB7026B9154A19C8DE216C5
CustomProperties Pin (PinId=ACAE7AF34F1C23CBB9B50BBACDD1FA84,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=603CFD0149BA06FAEE10CD928161F246,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_141 CAB1700C45FE6B2D6ACCE8A0DC4C7609,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=656C14204FD14EEB8CF5338854FEB7BC,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_92 7CF7EE794A4E526E1402C6A1F7FB1431,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_92"'
Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"'
Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_92"'
Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_141"'
Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_10601"'
GraphGuid=7004A5154FC33D8267FCE0A30392B648
End Object
BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_214"'
CrossfadeDuration=0.100000
BlendMode=Linear
NodePosX=925
NodePosY=194
NodeGuid=025AC0984456F7C6E91A9FB77DAC8C24
CustomProperties Pin (PinId=3963FCDE4F5677E658ABA2A5E821C104,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 869838FC4C609CAEC0D7E184D0F8E916,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=AFAF4E6F4DCCA87DE3E95E95B9A29AF3,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 4C11EEDE48BF1648120BD09513EDC951,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateTransitionNode_9"
Begin Object Name="AnimationTransitionGraph_215"
Begin Object Name="AnimGraphNode_TransitionResult_93"
ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True)
NodePosX=320
NodePosY=160
ErrorType=3
NodeGuid=DF5EA38F40899E6FA34A95A078F6AC7B
CustomProperties Pin (PinId=90B66A6F41768382F179D7A24D7AE9D5,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_27602 ADC6E94142F2BA55F4A1AAB2F2D74E4D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_CallFunction_27602"
bIsPureFunc=True
FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat")
NodePosX=-304
NodePosY=96
NodeGuid=15ADD51944DB45A96AB6FD98F700C1B2
CustomProperties Pin (PinId=646823F441B52CDFAF04C7A012ACDF60,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E21395144D5E63D17FF5D6B388A76D89,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_181 B09E1E554772B828B90A24AD435AAA72,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=0DA4F68B4B5F0B0B05A54EA0832A2864,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=ADC6E94142F2BA55F4A1AAB2F2D74E4D,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_93 90B66A6F41768382F179D7A24D7AE9D5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_TransitionRuleGetter_181"
GetterType=AnimationAsset_GetTimeFromEnd
AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_58.New State Machine.AnimStateNode_9.FPP_JumpEnd.AnimGraphNode_SequencePlayer_445"'
NodePosX=-672
NodePosY=80
ErrorType=3
NodeGuid=AEF2CC00430B5A171FADD1BB69FB337E
CustomProperties Pin (PinId=B09E1E554772B828B90A24AD435AAA72,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetTimeRemaining", "TimeRemaining"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_CallFunction_27602 E21395144D5E63D17FF5D6B388A76D89,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_93"'
Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"'
Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_93"'
Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_27602"'
Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_181"'
GraphGuid=5CF014C1488DBE2F54CAC7A8FA3F1A07
End Object
BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_215"'
CrossfadeDuration=0.100000
BlendMode=Linear
NodePosX=302
NodePosY=237
NodeGuid=BFB472FF41DE6904EF0ACCBF6C5FF270
CustomProperties Pin (PinId=624811EE45E96F83348089B7B92F0249,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 EC32B0C2477DB3D27C344C93244FA6EC,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=071FBDFB44B89057DC0F23A4580C47ED,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 AD446958454D37453D37BDB1705E99D7,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateNode_2"
Begin Object Name="FPP_Run"
Begin Object Name="AnimGraphNode_StateResult_52"
ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True)
ErrorType=4
NodeGuid=D916F73945F6040112B2C1AAD24BA05E
CustomProperties Pin (PinId=52517E884EA84CDC577D48AC77E4FD97,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_113 1A56CAF34DFD303CFDF9E39C3527627A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimGraphNode_SequencePlayer_113"
Node=(Sequence=AnimSequence'"/Game/FirstPerson/Animations/FirstPerson_Run.FirstPerson_Run"')
ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(3)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True)
ShowPinForProperties(4)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True)
ShowPinForProperties(5)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit")
ShowPinForProperties(6)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit")
NodePosX=-944
NodePosY=48
NodeGuid=FC6F51DD47C7BDF0925AB6BC839E834B
CustomProperties Pin (PinId=1A56CAF34DFD303CFDF9E39C3527627A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_52 52517E884EA84CDC577D48AC77E4FD97,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_52"'
Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"'
Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_52"'
Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_113"'
GraphGuid=C540A9C44A397EE972A2728B1AC1EB16
End Object
BoundGraph=AnimationStateGraph'"FPP_Run"'
NodePosX=432
NodePosY=-32
NodeGuid=66AD58A4452297675A5BEAB72B538E80
CustomProperties Pin (PinId=2991DE5F4EF298D9EA846A80B0EEE259,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 808ED76843A049AF1DBFF3BE61354E25,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=B54F9BA34DEFFAEC9E5634B61D61CEDE,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 4A82BF8449CEF648F4C27B8EB39D0C00,AnimStateTransitionNode_16 507381344C29B9DECA373FB711F883AC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateTransitionNode_2"
Begin Object Name="AnimationTransitionGraph_216"
Begin Object Name="AnimGraphNode_TransitionResult_206"
ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True)
ErrorType=3
NodeGuid=A3E5D0514472C54EE7856B9AD4BDD068
CustomProperties Pin (PinId=B203FD594C00F630879D2BA6B4964C47,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_290 3AF589604919F9B993827388993263DE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_VariableGet_290"
VariableReference=(MemberName="IsMoving",MemberGuid=567377104BFDE6285D33FB98DB9849EC,bSelfContext=True)
NodePosX=-368
NodePosY=-64
ErrorType=1
NodeGuid=36191C5942524BBF5295E88F6E677275
CustomProperties Pin (PinId=3AF589604919F9B993827388993263DE,PinName="IsMoving",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_206 B203FD594C00F630879D2BA6B4964C47,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6DE84DD845538E452370FD9496FBBD63,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_206"'
Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"'
Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_206"'
Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_290"'
GraphGuid=89B7F3E748BFBC2D65C095A59D262648
End Object
BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_216"'
BlendMode=Linear
NodePosX=188
NodePosY=-42
ErrorType=3
ErrorMsg="Warning <<<Trans Transition>>> is incomplete, without a previous and next state"
NodeGuid=DB97856749EB7E16A6D88193BC4DEE18
CustomProperties Pin (PinId=6D73A51A459A58FB69F88B81261776A8,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 BC7481B84E6006AE7050718DBB3E02C6,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=808ED76843A049AF1DBFF3BE61354E25,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2991DE5F4EF298D9EA846A80B0EEE259,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateTransitionNode_4"
Begin Object Name="AnimationTransitionGraph_217"
Begin Object Name="AnimGraphNode_TransitionResult_252"
ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True)
NodePosX=96
NodePosY=48
ErrorType=3
NodeGuid=DA3192DC415202A934CDF598A41EFCDE
CustomProperties Pin (PinId=DE96664843D2A57416DA2E8F1D909851,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_2998 0CE0184A4FAE587A752AF78420AF1AA9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_VariableGet_318"
VariableReference=(MemberName="IsMoving",MemberGuid=567377104BFDE6285D33FB98DB9849EC,bSelfContext=True)
NodePosX=-368
NodePosY=16
ErrorType=1
NodeGuid=7BE1A25A4BEC1E84FDFEF084FE2AE83F
CustomProperties Pin (PinId=C93290CA45014C963BDA3880B98130DD,PinName="IsMoving",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_2998 DD9C2FFB4D062D5C3904738FCF8CD4F7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=D68D6B934EBBECFDA26D78BADF960FD0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_CallFunction_2998"
bIsPureFunc=True
FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool")
NodePosX=-176
NodePosY=80
NodeGuid=9E0B85D740527F383C9EFF9DE2160784
CustomProperties Pin (PinId=1E1356C7421FB2FC45ADF0B5A66A9791,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DD9C2FFB4D062D5C3904738FCF8CD4F7,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_318 C93290CA45014C963BDA3880B98130DD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=0CE0184A4FAE587A752AF78420AF1AA9,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_252 DE96664843D2A57416DA2E8F1D909851,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_252"'
Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"'
Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_252"'
Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_318"'
Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_2998"'
GraphGuid=197456AD4F4237AC271C28A9A968900F
End Object
BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_217"'
BlendMode=Linear
NodePosX=136
NodePosY=-2
ErrorType=3
ErrorMsg="Warning <<<Trans Transition>>> is incomplete, without a previous and next state"
NodeGuid=1344B1704C205834B47276BDAE549F3A
CustomProperties Pin (PinId=4A82BF8449CEF648F4C27B8EB39D0C00,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 B54F9BA34DEFFAEC9E5634B61D61CEDE,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=21D54185486E6F19259BF08997AA108A,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 AD446958454D37453D37BDB1705E99D7,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateTransitionNode_6"
Begin Object Name="AnimationTransitionGraph_218"
Begin Object Name="AnimGraphNode_TransitionResult_664"
ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True)
ErrorType=3
NodeGuid=B15D7EAA46138A38EAF1CCAD3110ACB7
CustomProperties Pin (PinId=6D55DF6C4C2D61F02C4801A41E4D0D63,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_881 D53483434F28B562CF94BEBC6F64A036,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_VariableGet_881"
VariableReference=(MemberName="bIsInAir",MemberGuid=9878D7D843BFE6B20FE1C7803FF9EDA5,bSelfContext=True)
NodePosX=-304
NodePosY=-16
NodeGuid=BBC476184D8E363294688D8D957AC71A
CustomProperties Pin (PinId=D53483434F28B562CF94BEBC6F64A036,PinName="bIsInAir",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_664 6D55DF6C4C2D61F02C4801A41E4D0D63,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=92D7167540BE475FB80A4780B3693EDB,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_664"'
Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"'
Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_664"'
Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_881"'
GraphGuid=53E6F4824E82612289A3F49373780F2C
End Object
BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_218"'
BlendMode=Linear
NodePosX=288
NodePosY=-122
ErrorType=3
ErrorMsg="Warning <<<Trans Transition>>> is incomplete, without a previous and next state"
NodeGuid=0EB29672461C09E2D55B358418674C78
CustomProperties Pin (PinId=CDC38EE6422193FFB3FE419BFF7372B7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 BC7481B84E6006AE7050718DBB3E02C6,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5166B1884CB44772AA28FDA23898E93B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 A5F06A17465DEB331116E9B64DB3BE7B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="AnimStateTransitionNode_16"
Begin Object Name="AnimationTransitionGraph_219"
Begin Object Name="AnimGraphNode_TransitionResult_1087"
ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True)
ErrorType=3
NodeGuid=2C413F41496E16A9E28BB6886E13325E
CustomProperties Pin (PinId=B7D174FC4CC9B855C0E2AEA070BFBACA,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_1858 17D201A74E175E17E1242992D874B58C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Name="K2Node_VariableGet_1858"
VariableReference=(MemberName="bIsInAir",MemberGuid=9878D7D843BFE6B20FE1C7803FF9EDA5,bSelfContext=True)
NodePosX=-448
NodePosY=48
NodeGuid=B9DC1C944B8EACC6AC8CA59015C44D5A
CustomProperties Pin (PinId=17D201A74E175E17E1242992D874B58C,PinName="bIsInAir",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_1087 B7D174FC4CC9B855C0E2AEA070BFBACA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=89E2F22E4245AE1C9F11E8BF6C6DD519,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1087"'
Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"'
Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1087"'
Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_1858"'
GraphGuid=2BD00AE74BD0D44502F94594EFD8CA12
End Object
BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_219"'
BlendMode=Linear
NodePosX=561
NodePosY=-112
ErrorType=3
ErrorMsg="Warning <<<Trans Transition>>> is incomplete, without a previous and next state"
NodeGuid=B06A454346FC324DB7523D893CC41FAA
CustomProperties Pin (PinId=507381344C29B9DECA373FB711F883AC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 B54F9BA34DEFFAEC9E5634B61D61CEDE,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=7BCD8E21466FEEB09C2EDF8BFB4FE0B7,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 A5F06A17465DEB331116E9B64DB3BE7B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
EntryNode=AnimStateEntryNode'"AnimStateEntryNode_1"'
OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_58"'
Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"'
Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_1"'
Nodes(1)=AnimStateNode'"AnimStateNode_1"'
Nodes(2)=AnimStateNode'"AnimStateNode_0"'
Nodes(3)=AnimStateNode'"AnimStateNode_7"'
Nodes(4)=AnimStateTransitionNode'"AnimStateTransitionNode_5"'
Nodes(5)=AnimStateNode'"AnimStateNode_9"'
Nodes(6)=AnimStateTransitionNode'"AnimStateTransitionNode_7"'
Nodes(7)=AnimStateTransitionNode'"AnimStateTransitionNode_9"'
Nodes(8)=AnimStateNode'"AnimStateNode_2"'
Nodes(9)=AnimStateTransitionNode'"AnimStateTransitionNode_2"'
Nodes(10)=AnimStateTransitionNode'"AnimStateTransitionNode_4"'
Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_6"'
Nodes(12)=AnimStateTransitionNode'"AnimStateTransitionNode_16"'
SubGraphs(0)=AnimationStateGraph'"AnimStateNode_1.FPP_Idle"'
SubGraphs(1)=AnimationStateGraph'"AnimStateNode_0.FPP_JumpStart"'
SubGraphs(2)=AnimationStateGraph'"AnimStateNode_7.FPP_JumpLoop"'
SubGraphs(3)=AnimationTransitionGraph'"AnimStateTransitionNode_5.AnimationTransitionGraph_213"'
SubGraphs(4)=AnimationStateGraph'"AnimStateNode_9.FPP_JumpEnd"'
SubGraphs(5)=AnimationTransitionGraph'"AnimStateTransitionNode_7.AnimationTransitionGraph_214"'
SubGraphs(6)=AnimationTransitionGraph'"AnimStateTransitionNode_9.AnimationTransitionGraph_215"'
SubGraphs(7)=AnimationStateGraph'"AnimStateNode_2.FPP_Run"'
SubGraphs(8)=AnimationTransitionGraph'"AnimStateTransitionNode_2.AnimationTransitionGraph_216"'
SubGraphs(9)=AnimationTransitionGraph'"AnimStateTransitionNode_4.AnimationTransitionGraph_217"'
SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_6.AnimationTransitionGraph_218"'
SubGraphs(11)=AnimationTransitionGraph'"AnimStateTransitionNode_16.AnimationTransitionGraph_219"'
GraphGuid=D6E953A64A03067978BD7AA5FE179D9D
End Object
EditorStateMachineGraph=AnimationStateMachineGraph'"New State Machine"'
ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings")
ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "Skip transition from entry state on first update?\ndefault is true, we throw away transition data on first update"),CategoryName="Settings")
ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings")
NodePosX=-688
NodePosY=-64
ErrorType=3
NodeGuid=885684DE4B0E2CE3646364873E1871B5
CustomProperties Pin (PinId=204E8B4F4231EFA07FEE25A96DB2915E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_Slot_1 070DC34A46DA5B01C449AF8AB7C44D86,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_Slot Name="AnimGraphNode_Slot_1"
Node=(SlotName="Arms")
ShowPinForProperties(0)=(PropertyName="Source",PropertyFriendlyName="Source",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:Source", "The source input, passed thru to the output unless a montage or slot animation is currently playing"),CategoryName="Links",bShowPin=True)
ShowPinForProperties(1)=(PropertyName="SlotName",PropertyFriendlyName="Slot Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:SlotName", "The name of this slot, exposed to gameplay code, etc..."),CategoryName="Settings",bPropertyIsCustomized=True)
ShowPinForProperties(2)=(PropertyName="bAlwaysUpdateSourcePose",PropertyFriendlyName="Always Update Source Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:bAlwaysUpdateSourcePose", "Whether we should continue to update the source pose regardless of whether it would be used."),CategoryName="Settings")
NodePosX=-304
NodePosY=-48
NodeGuid=3BF6EDDF4D71635E122E509C22B58E95
CustomProperties Pin (PinId=070DC34A46DA5B01C449AF8AB7C44D86,PinName="Source",PinFriendlyName="Source",PinToolTip="Source\nPose Link Structure\n\nThe source input, passed thru to the output unless a montage or slot animation is currently playing",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_58 204E8B4F4231EFA07FEE25A96DB2915E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A43B1BA3424B90C771F62BA8AD04AF68,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LocalToComponentSpace_1 E77163794D3033513C22CC913456A40B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace Name="AnimGraphNode_LocalToComponentSpace_1"
ShowPinForProperties(0)=(PropertyName="LocalPose",PropertyFriendlyName="Local Pose",PropertyTooltip="Local Pose",CategoryName="Links",bShowPin=True)
NodePosX=-432
NodePosY=112
NodeGuid=1A9571EA4C1756C5F250F7937389AA43
CustomProperties Pin (PinId=E77163794D3033513C22CC913456A40B,PinName="LocalPose",PinFriendlyName="Local Pose",PinToolTip="Local Pose\nPose Link Structure\n\nLocal Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_Slot_1 A43B1BA3424B90C771F62BA8AD04AF68,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=9CBB494844BFA0F4649E88A4E07BAF58,PinName="ComponentPose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.ComponentSpacePoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_TwoBoneIK_0 EE8FE18842E178A85278D0A566EE02BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace Name="AnimGraphNode_ComponentToLocalSpace_1"
ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip="Component Pose",CategoryName="Links",bShowPin=True)
NodePosX=-112
NodePosY=288
ErrorType=4
NodeGuid=E1420FDD42074646BF3A659AC893AC52
CustomProperties Pin (PinId=99EFB2C541BD8A85F94922B15242592B,PinName="ComponentPose",PinFriendlyName="Component Pose",PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nComponent Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.ComponentSpacePoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_TwoBoneIK_0 776CA9B84B96CBC822082881E18B5DD8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=D19C994340416A28F05516863853BC3F,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_Root_43 EEAB79284C4EB5B1AA4F90AE96714639,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/AnimGraph.AnimGraphNode_TwoBoneIK Name="AnimGraphNode_TwoBoneIK_0"
Node=(EffectorLocationSpace=BCS_BoneSpace,EffectorTarget=(BoneReference=(BoneName="middle_01_l")))
ShowPinForProperties(0)=(PropertyName="IKBone",PropertyFriendlyName="IKBone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:IKBone", "Name of bone to control. This is the main bone chain to modify from. *"),CategoryName="IK")
ShowPinForProperties(1)=(PropertyName="bAllowStretching",PropertyFriendlyName="Allow Stretching",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:bAllowStretching", "Should stretching be allowed, to be prevent over extension"),CategoryName="IK")
ShowPinForProperties(2)=(PropertyName="StartStretchRatio",PropertyFriendlyName="Start Stretch Ratio",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:StartStretchRatio", "Limits to use if stretching is allowed. This value determines when to start stretch. For example, 0.9 means once it reaches 90% of the whole length of the limb, it will start apply."),CategoryName="IK",bHasOverridePin=True)
ShowPinForProperties(3)=(PropertyName="MaxStretchScale",PropertyFriendlyName="Max Stretch Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:MaxStretchScale", "Limits to use if stretching is allowed. This value determins what is the max stretch scale. For example, 1.5 means it will stretch until 150 % of the whole length of the limb."),CategoryName="IK",bHasOverridePin=True)
ShowPinForProperties(4)=(PropertyName="bTakeRotationFromEffectorSpace",PropertyFriendlyName="Take Rotation from Effector Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:bTakeRotationFromEffectorSpace", "Set end bone to use End Effector rotation"),CategoryName="IK")
ShowPinForProperties(5)=(PropertyName="bMaintainEffectorRelRot",PropertyFriendlyName="Maintain Effector Rel Rot",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:bMaintainEffectorRelRot", "Keep local rotation of end bone"),CategoryName="IK")
ShowPinForProperties(6)=(PropertyName="EffectorLocationSpace",PropertyFriendlyName="Effector Location Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:EffectorLocationSpace", "Reference frame of Effector Location."),CategoryName="Effector")
ShowPinForProperties(7)=(PropertyName="EffectorLocation",PropertyFriendlyName="Effector Location",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:EffectorLocation", "Effector Location. Target Location to reach."),CategoryName="Effector",bShowPin=True,bCanToggleVisibility=True)
ShowPinForProperties(8)=(PropertyName="EffectorTarget",PropertyFriendlyName="Effector Target",PropertyTooltip="Effector Target",CategoryName="Effector")
ShowPinForProperties(9)=(PropertyName="JointTargetLocationSpace",PropertyFriendlyName="Joint Target Location Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:JointTargetLocationSpace", "Reference frame of Joint Target Location."),CategoryName="JointTarget")
ShowPinForProperties(10)=(PropertyName="JointTargetLocation",PropertyFriendlyName="Joint Target Location",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:JointTargetLocation", "Joint Target Location. Location used to orient Joint bone. *"),CategoryName="JointTarget",bShowPin=True,bCanToggleVisibility=True)
ShowPinForProperties(11)=(PropertyName="JointTarget",PropertyFriendlyName="Joint Target",PropertyTooltip="Joint Target",CategoryName="JointTarget")
ShowPinForProperties(12)=(PropertyName="bAllowTwist",PropertyFriendlyName="Allow Twist",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:bAllowTwist", "Whether or not to apply twist on the chain of joints. This clears the twist value along the TwistAxis"),CategoryName="IK")
ShowPinForProperties(13)=(PropertyName="TwistAxis",PropertyFriendlyName="Twist Axis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_TwoBoneIK:TwistAxis", "Specify which axis it\'s aligned. Used when removing twist"),CategoryName="IK",bHasOverridePin=True)
ShowPinForProperties(14)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True)
ShowPinForProperties(15)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True)
ShowPinForProperties(16)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",PropertyTooltip="Alpha Scale Bias",CategoryName="Settings")
ShowPinForProperties(17)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance")
NodePosX=-432
NodePosY=416
NodeGuid=3AC4B3464EEAA51CAA3780B141287598
CustomProperties Pin (PinId=7A621F0A4DFF90ECD2630A996C27A216,PinName="EffectorLocation",PinFriendlyName="Effector Location",PinToolTip="Effector Location\nVector \n\nEffector Location. Target Location to reach.",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/CoreUObject.Vector"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000,0.000000,0.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E7FC61C6425E378DFF8B089398800E4A,PinName="JointTargetLocation",PinFriendlyName="Joint Target Location",PinToolTip="Joint Target Location\nVector \n\nJoint Target Location. Location used to orient Joint bone. *",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/CoreUObject.Vector"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000,0.000000,0.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=EE8FE18842E178A85278D0A566EE02BD,PinName="ComponentPose",PinFriendlyName="Component Pose",PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.ComponentSpacePoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LocalToComponentSpace_1 9CBB494844BFA0F4649E88A4E07BAF58,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=969139BC4BF12654BF4867AD3B3B149A,PinName="Alpha",PinFriendlyName="Alpha",PinToolTip="Alpha\nFloat\n\nCurrent strength of the skeletal control",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=776CA9B84B96CBC822082881E18B5DD8,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.ComponentSpacePoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_ComponentToLocalSpace_1 99EFB2C541BD8A85F94922B15242592B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object