Editor Crash:: if (GetNumber() == NAME_NO_NUMBER_INTERNAL)

I would like to see an example if possible so i can get rid of this issue, already few days i am stuck in it :tired_face:

this is becasue this thread is not related to what you are asking here, open a new thread with the issue so you will get answers, I will give you can example but not guaranteed if it will work for you depending on your other classes linkers arrays etc

hope it helps
cheers!

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Ok, Got it.

I saw that you are using probability to generate a given type. If you draw an E_Weapon you remove whatever to replace it with the ammo for that weapon. The probability in this case does not matter, which disrupts the whole process. This is intentional?

probability is just to give a value to some special weapons to make the spawn chances minimum and for some weapons more spawn chances