Editor Crash:: if (GetNumber() == NAME_NO_NUMBER_INTERNAL)

// Sets default values

AItemGroup::AItemGroup()
{
 	// Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
	PrimaryActorTick.bCanEverTick = true;

	//Used to create static mesh components for the purpose of group spawning items in the level
	CreateStaticMeshComponents();

}