Hi all,
Since enabling forward shading, MSAA and instanced stereo my map crashes every time I select other views (top, left, right etc.). Any idea why this is happening?
Hi all,
Since enabling forward shading, MSAA and instanced stereo my map crashes every time I select other views (top, left, right etc.). Any idea why this is happening?
Hello dmhwtn,
So I tracked down your crashes using the MachineID provided by the Crash Report Dialog window, and it seems the crash you are experiencing has already been reported. The crash was marked as one of the more major crashes for this release, and we have marked it to be fixed for the 4.14.1 hotfix release. You can track this issue by following the link I have provided below.
If this crash seems completely unrelated, and you can get the crash to occur without using Dbuffer Decals in your project, please let me know. Sometimes crashes can share similar callstacks to one another and our internal database will automatically assume they are the same crash.
Let me know if you have further questions or need additional assistance.
Cheers,