Having primarily worked in Unity, I recently installed Unreal to test it out.
I own a Surface Book 2 with GTX 1060, which functions as my work laptop and while it runs Unity perfectly silent even during real-time play-testing, it revs up the fans as the GPU heats up dramatically after just 1-2 minutes in a template scene in Unreal editor.
I tried googling to see what is wrong, some suggested setting max fps through console, which I tried, yet the fps counter still showed 60fps for the scene viewport. I disabled real-time thumbnails, no help there. I turned off real-time updating of the viewport, still did not help. I lowered render settings down from epic, to high, to medium and finally to low, no difference.
Not entirely sure what is going on or is it just suppose to be like this?