Editor Blueprint

Hi All

Trying to find a way to get a list of static actors in the map that have the tag “mesh” as part of the tag name ie “House_mesh” could be one and “Fence_mesh” another I am trying to work how best to do this in the editor utility blueprints as its not for runtime. this is what i have so far I am creating it as a function.

Thanks

The tool gives you an array of found actors (prints their name for now in the output log).

Project 5.4
FilterTags.zip (36.2 KB)

Thank you very much for your help