Editor (4.6.1) crashes when re-opening blendspace (Mixamo Skeleton)

Hello guys,

I’ve created a few blendspaces using a character I downloaded from Mixamo (Created with Fuse), but whenever I try re-open any of those blendspaces the Editor immediately crashes. On the other hand if I use a different skeleton, from the samples for example, then everything operates just fine.

Attached, please find the call stack, the skeleton, the animations, one of the blendspaces, and the complete version number. I’m having trouble uploading to your site so here is the link (Keeps saying, ‘No such upload,’): http://wikisend.com/download/765810/Bug_Report.zip

If I missed something please let me know and I’ll upload that as well.

Any help would be greatly appreciated, as currently I need to recreate the blendspace whenever I need to modify a setting.

Kinds Regards,
Wesley

Hi WeslyJM,

The link you’ve provided seems to be broken. It links to an image called “Scan1-page-0.jpg” only. Please try to resend your assets. You may need to break them into two zip files. If they are in a zip file you can post them here. (100mb max per zip file.)

Thanks

Hi WeslyJM,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing an issue with the Editor crashing when opening Blendspaces for Mixamo skeletal meshes, please respond to this message and include a fixed link to the requested zip files.

Thank you.