I ported my game from 4.17 to 4.20, and a core functionality broke. I had an array of actors of a class “PuzzleBlockGrid” in my level blueprint. This worked in 4.17, but in 4.20, although the previously set array elements have stayed, I can’t add more actors; the new elements stubbornly remain blank. The dropdown and pick tool are greyed out, and mouseover shows this: “Editing this value in a Class Default Object not allowed?”
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I also tested with a single valued variable, and it’s the same.
Is this a bug, or deliberate, and if yes, what’s the recommended way now in 4.20?