I haven’t been doing much over the last week as the real world has kept me pretty busy. So, last night after finally being able to sit down and play around a bit, I decided I would try my hand at adding new meshes using blender. Alright, a little back story on myself, I’ve never really done 3D modeling. I have dabbled here and there (I believe the last 3D modeling software I used was Anim8or if anyone remembers that one from several years ago) so it really isn’t my strong suit, but I do pride myself on being a fast learner. I basically figured everything I have so far in the DevKit in about 2 weeks. So without tutorials I figured out how to manipulate shapes and what not, add vertices and faces, etc. Yet, it still seemed like a lot of work when all I’m really wanting to do is add a new class of armor. So I decided to just export the mesh of the hide pants and play around with it. So, finally, here’s my question. Is the mesh supposed to look like this? Once again, not much experience and when this popped up, it caused confusion and slight terror. Perhaps it may be better for me to stick to the editing and data manipulation since that seems to be where I excel. Anyway, sorry for the long rant. Just very curious. Thanks.