So, it seems we have found ourselves in a position where if we edit a blueprint, either by adding new objects or whatever, we then have to go through all the levels in the game that reference that blueprint and re-save the level.
If we don’t, the build will be broken. I’m just trying to get my head around why this would be.
Anyone else experience this at all?
sorry the info is a bit vague but I don’t really have all the info.