Is there a way to copy the bones of an animation and paste them to another?
Essentially, I’ve made a crouching sequence in the animation blueprint. Idle to crouch, crouch blend space, crouch to idle.
I’d like to copy the beginning bones from the “crouch idle” to the end of the “idle to crouch” animation. I’ve tried to manually edit the end of the animation to line up but for the life of me, I can’t get it. I just want the feet to line up so they don’t slide.
Is what I’m asking even possible? Thanks in advance.
This isnt being done in the sequencer btw, just editing one animation to line up with the second.