I’ve imported a substance .sbsar file and when i go to the exposed parameters with in the instance and change them i get and unreal crash, any one know what this crash report means
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Assertion failed: (InCount >= 0) && ((sizeof(InCount) < sizeof(SizeType)) || (InCount <= static_cast<decltype(InCount)>(TNumericLimits::Max()))) [File:D:\RocketSync\5.3.0-27405482+++UE5+Release-5.3\Working\Engine\Source\Runtime\Core\Public\Containers\ArrayView.h] [Line: 215]
UnrealEditor_SubstanceEditor!SListView<TSharedPtr<FString,1> >::ScrollIntoView() [D:\RocketSync\5.3.0-27405482+++UE5+Release-5.3\Working\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h:2095]
UnrealEditor_Slate
UnrealEditor_SlateCore
UnrealEditor_Slate
UnrealEditor_SlateCore
UnrealEditor_SlateCore
UnrealEditor_Slate
UnrealEditor_SlateCore
UnrealEditor_SlateCore
UnrealEditor_SlateCore
UnrealEditor_SlateCore
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll