EditCondition Parsing Error: Missing bSimulatePhysics in WindDirectionalSourceComponent

Hi Rafael,

Thanks for getting back to me.

This issue is not related to a specific project setup—it’s a problem within the engine code itself. The WindDirectionalSourceComponent class references a non-existent variable (bSimulatePhysics) in an editcondition, leading to warnings in the editor. Since this is part of the core Unreal Engine code issue, which is already evident by inspecting the header file.

For reference, we are using Unreal Engine 5.5.4.

Please let me know how you’d like to proceed on addressing this in the engine codebase.

Best,

Igor