Editable variable resets everytime I open the project

everytime I open the project one specific variable resets.
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This is the first variable in the class. The variable is “Eliminated”.

This is the class and “SpawnManager” is the problematic variable

LevelMutators2 := class():
    @editable Mutator : mutator_zone_device = mutator_zone_device{}
    @editable Checking_Mutator : mutator_zone_device = mutator_zone_device{}
    @editable Spawners : []npc_spawner_device = array{}
    @editable var SpawnManager : Spawn20Z = Spawn20Z{}

and I create an array of the class above and do for (Level : TheArray):
Level.SpawnManager.Eliminated = 0

and it doesn’t set it also.

It’s like the variable just don’t get accessed and ignored

Would realy apprerciate any help, been on this for days :folded_hands: