Editable text box craches game on ipad air

Howdy wmbuRn,

Thank you for reporting this issue. I have just tested this issue out with a quick setup and have been unsuccessful. Here is what I did:

  • Opened a new first person template project
  • Created a Widget with a Text box anchored to the top left of the screen
  • Added nodes to show the widget via the level blueprint
  • Launched to an iPad Air

After doing of this, I was able to select the application, and no crash occurred. Would there be any additional steps that i would be missing? If you created a new template project, does the game still crash?

Any additional information would be greatly appreciated.

Thanks and have a great day!